

You finish a grueling cleaning job, exit the house, start loading back to your office, and you are then assaulted with the random message that this terrifying robot in human skin wants a nice, large bed so that they can have “an enjoyable time with various lovers.” On my list of things I never needed to see, that had to be pretty close to the top. Instead, you have random quips and requests from random house hunters about their preferred living arrangements.

In fact, the loading screens get worse because they do not show helpful tips about playing the game. They are not the kind of faces you want to see staring at you unblinkingly for eternity. This is rough, because those faces pull you way down into the uncanny valley. They also decided to show those faces on loading screens. I have included a currency converter (Using in-game conversion manually not an actual converter on the market) in the spoiler below. However, they also decided to show what the clients’ faces look like when you put a house up for sale.

The creators intelligently put their graphical and visual focus into making the buildings, accessories, and furniture look good. I will come right back to them, but let me first explain that your character’s forearms are not the prettiest of forearms. Speaking of clients, they are easily the worst part of the game. You will be able to paint with less frequent trips to the paint bucket, swing your sledgehammer with more power, and negotiate with clients for better paychecks. As you accomplish more tasks, you unlock skill points to spend on simple but incredibly helpful upgrades to your various DIY powers. I think it goes without saying that the best of these tasks are any which involve the tearing down of walls. You learn how to paint walls, how to tile walls and floors, how to sell/remove items, and how to demolish or build walls. The jobs you take on in the beginning start small while gradually revealing tricks of your trade.
